Today, the greatest mysteries facing astronomers and cosmologists are the roles gravitational attraction and cosmic expansion play in the evolution of the Universe. To resolve these mysteries, astronomers and cosmologists are taking a two-pronged approach. These consist of directly observing the cosmos to observe these forces at work while attempting to find theoretical resolutions for observed behaviors – such as Dark Matter and Dark Energy.
In between these two approaches, scientists model cosmic evolution with computer simulations to see if observations align with theoretical predictions. The latest of which is AbacusSummit, a simulation suite created by the Flatiron Institute’s Center for Computational Astrophysics (CCA) and the Harvard-Smithsonian Center for Astrophysics (CfA). Capable of processing nearly 60 trillion particles, this suite is the largest cosmological simulation ever produced.
The creators of AbacusSummit announced the simulation suite in a series of papers that appeared in the Monthly Notices of the Royal Astronomical Society (MNRAS). Made up of more than 160 simulations, it models how particles behave in a box-shaped environment due to gravitational attraction. These models are known as N-body simulations and are intrinsic to modeling how dark matter interacts with baryonic (aka. “visible”) matter.
The simulated distribution of dark matter in galaxies. Credit: Brinckmann et al.
The development of the AbacusSummit simulation suite was led by Lehman Garrison (a CCA research fellow) and Nina Maksimova and Daniel Eisenstein, a graduate student and professor of astronomy with the CfA (respectively). The simulations were run on the Summit supercomputer at the Oak Ridge Leadership Computing Facility (ORLCF) in Tennessee – overseen by the U.S. Department of Energy (DoE).
N-body calculations, which consist of computing the gravitational interaction of planets and other objects, are among the greatest challenges facing astrophysicists today. Part of what makes it daunting is that each object interacts with every other object, regardless of how far apart they are – the more objects under study, the more interactions that need to be accounted for.
To date, there is still no solution for N-body problems where three or more massive bodies are involved, and the calculations available are mere approximations. For example, the mathematics for calculating the interaction of three bodies, such as a binary star system and a planet (known as the “Three-Body Problem”), is yet to be resolved. A common approach with cosmological simulations is stopping the clock, calculating the total force acting on each object, moving time ahead slowly, and repeating.
For the sake of their research (which was led by Maksimova), the team designed their codebase (called Abacus) to take advantage of Summit’s parallel processing power – whereby multiple calculations can run simultaneously. They also relied on machine learning algorithms and a new numerical method, which allowed them to calculate 70 million particles per node/s at early times and 45 million particle updates per node/s at late times.
A snapshot of one of the AbacusSummit simulations, shown at various zoom scales: 10 billion light-years across, 1.2 billion light-years across, and 100 million light-years across. Credit: The AbacusSummit Team/ layout by Lucy Reading-Ikkanda/Simons Foundation
As Garrison explained in a recent CCA press release:
“This suite is so big that it probably has more particles than all the other N-body simulations that have ever been run combined – though that’s a hard statement to be
Did you miss our previous article…